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World of tanks blitz impossible to get warhammer marks
World of tanks blitz impossible to get warhammer marks









world of tanks blitz impossible to get warhammer marks world of tanks blitz impossible to get warhammer marks

Why can't you guys just use the same method as other phone manufacturers? I'm guessing android itself has its own variable refresh rate API which is why all these other phones have no problem with scaling the refresh rate up on these titles. This is causing fragmentation, you know a lot of developers will ignore this. Why is it that over 60fps titles work perfectly on other variable refresh rate phones (Pixel 4, OnePlus 7T Pro, OnePlus 8 Pro, Nubia RedMagic 5G, Black shark etc.) But on Samsung there's some sort of unique API used instead. I'm guessing Samsung have implemented some sort of API that allows a game to tell the phone to run at 120hz which would suggest why subway surfers works (it's on the galaxy store, maybe they work closer with Samsung) but for me this is unacceptable considering other device manufacturers use a more unified method of refresh rate scaling. All other 90/120fps supporting games do not work because for some reason OneUI/Android scales the display down to 60Hz. Original User what are you guys doing? I have tested pretty much every single 90-120FPS supported title and so far only ONE of them actually works, Subway surfers.











World of tanks blitz impossible to get warhammer marks